Miami, done in GTA 6.
Miami. The city containing all the LARP content on your FYP, the lifestyle people post, and the businesses they run to afford it, replicated in a server you can log into.
Building a community before the game comes out. A roleplay city inside Vice City. Roleplay business models and money-making methods, with custom missions and AI parody characters inspired by Miami lifestyle influencers. Build assets in the game or replicate your real-life self. Become the richest.
The community is open. The city and systems described here are the vision in development. Playable access depends on announced GTA VI server support; no server launch date is confirmed.
You start with nothing and work up.
We plan on building the city around a real economy. Things cost what they would cost, and what you own is worth owning. You start with nothing and work up.
You have probably heard these ideas already. That GTA 6 is where people start running actual businesses, that a world this size is more than a game. We see the vision, and we want to build the version of it that holds up. Nobody knows how far it goes yet. We would rather be early.
Build assets in the game.
Choose the business model you know, or the one you are working towards. Memecoin trading, day trading, watch trading, course selling, AI reselling, high-ticket closing, rentals, charters, streaming or a dealership. Suggest other business models too.
The long-term goal is an economy where ownership and reputation matter. Its pricing, progression and persistence still need to be built and tested.
Custom missions for each business model.
Trade meme coins, sell watches, run businesses, each with over-exaggerated missions. Custom NPCs are built for different niches and run in those missions: Appley, DJR, Bogi and the rest.
Something kicks off and finishes the same night. You get a story with an ending instead of a lobby you show up to for weeks. That is the plan for the missions: a launch party at the marina, demo day in a rented office, a fleet handover on Ocean Drive or a watch deal before a yacht event.
Run what you actually do. A watch business, a course, a dealership, a rental company or a detailing shop. It gets written into the missions, so other characters use it, owe it, or get run out of it.
Read what a night as each character looks like.
AI parody characters and gurus.
Appley for memecoin trading, DJR for day trading, Bogi for the gambler persona and Casy for streaming. They are part of the custom-mission plan, alongside watch-dealer and course-guru parodies. Suggest a niche and the NPCs that would fit it.
Meet the parody characters. The watch-trading role takes its cue from Timepiece Trading-style showroom videos: sourcing a piece, negotiating a trade and filming the handover.
The strip. The tower. The water.
Brickell rooftops, Ocean Drive at 2am, cars-and-coffee with more exotics per block than LA. You scroll past this city every day.
- The strip: valet stands, hotel awnings, rented exotics idling for a photo.
- The tower: penthouses, trading floors, offices that are one desk.
- The water: boats, docks, the marina.
These Miami references guide the vision. Read about Miami and Vice City.
Anyone that sees the vision.
People who have roleplayed for years and people who never have. Miami's real lifestyles, larping, the new culture, and an RP server based around it. We are building a community. Be early and build relationships.
Vice City is Rockstar's Miami. This server is where we design a roleplay city inside it, in public, before there is anywhere to play it. We post the plan in #build-log as we make it and you can argue with it in #server-ideas.
Suggest ideas in #server-ideas, suggest business models and parodies in #character-concepts, follow #build-log, share references in #assets and original work in #gallery. Say hello in #general.
Prepare your introduction or see the build updates and gallery.
Joining is free.
The business vision includes optional cosmetics, supporter membership, original digital products and relevant partnerships. Each offer will explain its contents, price, delivery and terms when it is ready.
There is no server checkout today. Server products depend on the supported platform and its rules. Paid offers will be separate from joining the community.
For product and partnership enquiries, email ruckus@ruckusclipping.com.
Our roleplay research.
Our dated FiveM research concerns GTA V. Read the census and its methodology. It is separate from GTA6LARP's future population or server status.
